Junior Formats | MyCricket Community

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Junior Formats

Revised junior formats aim to attract and keep Australian kids in cricket

Update: The Revised Junior Formats are delivering great results to date and are providing a far better playing and learning experience for boys and girls early in their cricket journey. They face more balls, can play more shots in more areas, get more wickets and field far more than a traditional 11 a side, full-length pitch format.

As planned we are continuing to capture information which is being reviewed as we consider future adaptations. This work will culminate in the announcement of the junior formats for the 17-18 season in late March 2017.

The best way to respect the game’s history is to ensure the game is relevant in the future.

Hassell Bryce Burcher (1930-2015), Highett Cricket Club - 14 career hat tricks

Current State of Play

More balls in play, more action and better skill development.

The preliminary results below (as at 1 March 2017) are focussed on the average of the U10-U13 matches which represents 87% of the pilot.

MORE BALLS IN PLAY = MORE ACTION

  • 23% less dot balls
  • 22% more balls being hit by the batter
  • Wides and no balls are reduced (contributing 31% less to the total score)
  • 41% more runs off the bat per over
  • 44% more wickets per over

BETTER SKILL DEVELOPMENT

  • 61% more balls being bowled on a good length
  • 21% more balls hit forward of the batter
  • 10% more balls hit on the off side
  • 62% more boundaries per over

Next Steps

The full set of information from around the country will be reviewed and adaptations made for the 2017-18 season based on this analysis. We are aiming to have any adaptations made by late March so Associations and Clubs can include in their planning for next season.

 

More balls in play = a better game

The data also supports the need to change the way cricket is being played

Revised formats = Skills, Support, Stay

Key principles of Junior Format progression

Level FOUNDATION (LEVEL 1) FOUNDATION (LEVEL 1)
Indicative Age 5-8 years old 7-10 years old
Purpose FUNDAMENTALS TRANSITION
Summary MILO in2CRICKET PROGRAM MILO T20 BLAST PROGRAM
Description The MILO in2CRICKET program teaches kids the skills to play Australia's favourite sport, through fun game based activities. MILO T20 Blast gives kids their first experience of playing games of cricket in a fun and social setting. It helps kids transition into junior competitions.
Skill Objectives
  • Track and trap balls
  • Throw, pass and catch balls
  • Hit moving balls
  • Bowl with a straight arm
  • Judge, respond and hit moving ball
  • Run between wickets with judgement and calling
  • Bowl over 14m
  • Catch and throw over 15m
Game Type Skills Program MILO T20 Blast Program and Skills Zone
Ball Rubber MILO in2CRICKET two-tone ball Rubber MILO T20 Blast two-tone ball or red tennis ball
Time 90 mins 60-90 mins
Protective equipment - Minimal if using rubber ball. No protective equipment required otherwise.
Boundary - Up to 30m from batting end
Pitch type and length - On outfield & 14m length.
Overs - Starting at 12 overs and progressing to 16 overs per team
Team - 6-8 players per team
Innings - 1 innings per team
Batting -
  • Four overs per batting pair
  • 2nd chance if no-ball or wide is bowled. The batter receives a free hit, taken off a batting tee.
  • Double scoring zone straight to encourage straight hitting
Bowling -
  • All players to bowl
  • Two overs per player
  • Maximum 6 balls per over
  • Bowlers to bowl from one end
Fielding -
  • Rotation of fielders
  • No fielders within 10m of batter and stumps except for wicket-keeper
Dismissals -
  • No premature 'end of innings' however, batters do change ends if dismissed
  • No LBW
Level FOUNDATION (LEVEL 2)
Indicative Age Under 11
Purpose PLAYING
Summary 20 Over
Description This format is designed for those kids who have completed the MILO T20 Blast program and are ready for their first taste of junior club competition. Designed to stimulate action and test game sense and skills whether batting, bowling or fielding.
Skill Objectives
  • Hit moving ball on two sides of field
  • Run between wickets with judgement and calling
  • Bowl over 15m with a straight arm within batters reach
  • Catch and throw > 20m
Coach Accredited Community Coach
Game Type T20
Ball
  • Modified ball (circumference 21-22.5cm, ideal weight 85-120g) for 1st half of season or if on outfield.
  • Progress to modified ball circumference 21-22.5cm and 120-142g prior to 142g hard ball if desired
  • 142g hard ball (2nd half of season) if choose to
Time 120 mins (2 hrs)
Protective equipment
  • Helmet (including wicket keeper). Refer to Helmet section of Well Played
  • Pads
  • Gloves
  • Protector (males)
Boundary 30-35m measured from batters end stumps
Pitch type and length Option of outfield or hard surface - 15m in length
Overs 20 overs per team (120 balls)
Team 7 players per team
Innings 1 innings of 20 overs each per team
Batting
  • Retire at 17 balls
  • 1st half of season: No dismissals (batters swap ends)
  • 2nd half of season: rotating batting order, when dismissed or have faced 17 balls leave the field and re-join batting order
  • No limits or penalties on number of outs to encourage adventurous play
  • No balls that are scored from count towards ball faced
  • Wides (and No balls that are not scored from) do not count towards ball faced
Bowling
  • All players to bowl
  • 6 players x 3 overs
  • 1 player x 2 overs
  • Max 8 balls per over
  • Bowlers to bowl from one end
Fielding
  • Wicket keeper 2 players x 10 overs each
  • Rotation of fielders in clockwise direction
  • No fielders within 15 metres of batter or each other with the exception of wicket keeper (to encourage singles)
Dismissals
  • No dismissals in first half of season (batters swap ends)
  • All dismissals except LBW in 2nd half of season (optional to move to dismissals)
Minimum Players and Impact
  • Minimum 5 players per team required to play the game
  • 5 player team – 5 players bowl 4 overs; batting retirement is 24 balls
  • 6 player team – 4 players bowl 3 overs, 2 players bowl 4 overs; batting retirement is 20 balls
Equipment
  • 2 sets stumps with base and bails
  • Bat size recommended size 4
  • Pitch length and boundary measure
  • Boundary markers
  • Chalk to mark crease
Video
Level FOUNDATION (LEVEL 3) FOUNDATION (LEVEL 3)
Indicative Age Under 12 Under 12
Purpose PLAYING & COMPETING PLAYING & COMPETING
Summary 20 Overs 30 Overs
Description A format that looks to further develop the cricket skills of kids that are playing their 1st or 2nd year of junior cricket. The emphasis here is on continuous and active participation, where all players get to bat, bowl and field. This format is ideally suited for those who have completed 2-3 seasons of junior cricket and have more developed batting, bowling and fielding skills. The longer format provides further opportunity for skill development and match practice.
Skill Objectives
  • Hit moving ball on two sides of field with horizontal and vertical bat shots
  • Run between wickets with judgement and calling
  • Bowl over 16m with a straight arm and within batters reach
  • Catch and throw > 35m
  • Encourage field settings to be out field and infield to provide space in front and behind fielders
  • Hit moving ball on two sides of field and in front and behind wicket
  • Judge and respond with a range of horizontal and vertical bat shots
  • Judge where and when runs can be scored
  • Bowl over 16m with a straight arm within batters reach
  • Catch and throw > 35m
  • Apply skills over extended period of time as game lengthens (30 overs per team)
Coach Accredited Community Coach Accredited Community Coach
Game Type T20 30 Overs
Ball 142g hard ball or leather ball (male and female) 142g hard ball or leather ball (male and female)
Time 120 mins (2 hrs) 180 mins (3 hrs)
Protective equipment
  • Helmet (including wicket keeper). Refer to Helmet section of Well Played
  • Pads
  • Gloves
  • Protector (males)
  • Helmet (including wicket keepers when up to the stumps)
  • Pads
  • Gloves
  • Protector (males)
Boundary 35-40m measured from batters end stumps 35-40m measured from batters end stumps if not changing ends after innings. Measure from centre of wicket if changing ends after 15 overs.
Pitch type and length Hard wicket 16m length Hard wicket 16m length
Overs 20 overs per team (120 balls) 30 overs per team (180 balls)
Team 9 players per team 9 players per team
Innings 1 innings of 20 overs each per team
  • 1st innings of 15 overs (change ends)
  • 2nd innings of 15 overs
  • Option to play 1 innings of 30 overs in second half of season to graduate to longer formats
Batting
  • Retirement 18 balls
  • Retired batters can returned when all others have batted, in the order they retired
  • No balls that are scored from count towards ball faced
  • Wides (and No balls that are not scored from) do not count towards ball faced
  • Retirement 30 balls
  • Retired batters can return when all others have batted, in the order they retired
  • No balls that are scored from count towards ball faced
  • Wides (and No balls that are not scored from) do not count towards ball faced
Bowling
  • All players to bowl
  • Min 2 overs and max 3 overs per player
  • Max 8 balls per over/li>
  • Bowlers to bowl from one end
  • All players to bowl
  • 6 bowlers x 3 overs
  • 3 bowlers x 4 overs
  • Bowlers change to bowl from one end for innings
Fielding
  • No fielders within 10 metres with the exception of regulation (off side) slips, gully and wicket keeper
  • Wicket keeper to change at 10 overs
  • No fielders within 10 metres with the exception of regulation (off side) slips, gully and wicket keeper
  • Wicket keeper to change at 15 overs
Dismissals All dismissals (associations may choose to apply U11 rules re no dismissals for part or all of season) All dismissals
Minimum Players and Impact
  • Minimum 7 players per team required to play the game
  • 7 player team – 6 players bowl 3 overs, 1 player bowls 2 overs; batting retirement 22 balls
  • 8 player team – 4 players bowl 3 overs, 4 players bowl 2 overs; batting retirement 20 balls
  • Minimum 7 players per team required to play the game
  • 7 player team – 5 players bowl 4 overs, 2 players bowl 5 overs; batting retirement 35 balls
  • 8 player team – 6 players bowl 4 overs, 2 players bowl 3 overs; batting retirement 32 balls
Equipment
  • 2 sets stumps with base and bails
  • Bat size recommended size 4 or size 6 (weight 830g / 2.22lb)
  • Pitch length and boundary measure
  • Boundary markers
  • Chalk to mark crease
  • 2 sets stumps with base and bails
  • Bat size recommended size 4 or size 6 (weight 830g / 2.22lb)
  • Pitch length and boundary measure
  • Boundary markers
  • Chalk to mark crease
Video
Level FOUNDATION (LEVEL 3) FOUNDATION (LEVEL 3)
Indicative Age Under 13 Under 13
Purpose PLAYING & COMPETING PLAYING & COMPETING
Summary 20 Overs 30 Overs
Description A format that looks to further develop the cricket skills of kids that are playing their 1st or 2nd year of junior cricket. The emphasis here is on continuous and active participation, where all players get to bat, bowl and field. This format is ideally suited for those who have completed 2-3 seasons of junior cricket and have more developed batting, bowling and fielding skills. The longer format provides further opportunity for skill development and match practice.
Skill Objectives
  • Hit moving ball on two sides of field with horizontal and vertical bat shots
  • Run between wickets with judgement and calling
  • Bowl over 17m with a straight arm within batters reach
  • Catch and throw > 35m
  • Encourage field settings to be out field and infield to provide space in front and behind fielders
  • Hit moving ball on two sides of field and in front and behind wicket
  • Judge and respond with a range of horizontal and vertical bat shots
  • Judge where and when runs can be scored
  • Bowl over 17m with a straight arm and within batters reach
  • Catch and throw > 35m
  • Apply skills over extended period of time as game lengthens (30 overs per team)
Coach Accredited Community Coach Accredited Community Coach
Game Type T20 30 Overs
Ball 142g hard ball or leather ball (male and female) 142g hard ball or leather ball (male and female)
Time 120 mins (2 hrs) 180 mins (3 hrs)
Protective equipment
  • Helmet (including wicket keeper). Refer to Helmet section of Well Played
  • Pads
  • Gloves
  • Protector (males)
  • Helmet (including wicket keeper). Refer to Helmet section of Well Played
  • Pads
  • Gloves
  • Protector (males)
Boundary 35-40m measured from batting end stumps 35-40m measured from batters end if not changing ends after innings. Measure from centre of wicket if changing ends after 15 overs
Pitch type and length Hard wicket 17m length Hard wicket 17m length
Overs 20 overs per team (120 balls) 30 overs per team (180 balls)
Team 9 players per team 9 players per team
Innings 1 innings of 20 overs each per team
  • Split innings - 1st innings of 15 overs (change ends) and 2nd innings of 15 overs
  • Option to play 1 innings of 30 overs in second half of season to graduate to longer formats
Batting
  • Retirement 18 balls
  • Retired batters can return when all others have batted, in the order they retired
  • No balls that are scored from count towards ball faced
  • Wides (and No balls that are not scored from) do not count towards ball faced
  • Retire at 30 balls
  • Retired batters can return when all others have batted, in the order they retired
  • No balls that are scored from count towards ball faced
  • Wides (and No balls that are not scored from) do not count towards ball faced
Bowling
  • All players to bowl
  • Min 2 overs and max 3 overs per player
  • Max 8 balls per over
  • Bowlers to bowl from one end
  • All players to bowl
  • 6 bowlers x 3 overs
  • 3 bowlers x 4 overs
  • Bowlers change ends at 15 overs
Fielding
  • No fielders within 10 metres with the exception of regulation (off side) slips, gully and wicket keeper
  • Wicket keeper to change at 10 overs
  • Rotation of fielders
  • No fielders within 10 metres with the exception of regulation (off side) slips, gully and wicket keeper
  • Wicket keeper to change at 15 overs
Dismissals All dismissals All dismissals
Minimum Players and Impact
  • Minimum 7 players per team required to play the game
  • 7 player team – 6 players bowl 3 overs, 1 player bowls 2 overs; batting retirement 22 balls
  • 8 player team – 4 players bowl 3 overs, 4 players bowl 2 overs; batting retirement 20 balls
  • Minimum 7 players per team required to play the game
  • 7 player team – 5 players bowl 4 overs, 2 players bowl 5 overs; batting retirement 35 balls
  • 8 player team – 6 players bowl 4 overs, 2 players bowl 3 overs; batting retirement 32 balls
Equipment
  • 2 sets stumps with base and bails
  • Bat size recommended size 4 or size 6 (weight 830g / 2.22lb)
  • Pitch length and boundary measure
  • Boundary markers
  • Chalk to mark crease
  • 2 sets stumps with base and bails
  • Bat size recommended size 4 or size 6 (weight 830g / 2.22lb)
  • Pitch length and boundary measure
  • Boundary markers
  • Chalk to mark crease
Video
Level FOUNDATION (LEVEL 4) FOUNDATION (LEVEL 4)
Indicative Age Under 14 Under 14
Purpose PLAYING & COMPETING PLAYING & COMPETING
Summary T20 40 Overs
Description This format is aimed at those who are looking to further develop their cricket skills in a fun, quicker, interactive version of the game. Players that are looking at increasing their cricket involvement who may also be trying several other sports. Also a great format for those that have basic skills and are looking for match experience. A modified format for those players that are in the intermediate stages of skill development. Designed to enhance skill level over longer periods. Fast, dynamic version of the game that allows for constant action. Aimed at those who have played the game for at least 3-4 seasons.
Skill Objectives
  • Respond to pace and spin from back and front foot hitting ball into space and scoring runs
  • Judge where and when runs can be scored
  • Bowl with pace/spin with control of line and length over 17.7m
  • Field and catch in all positions on the field
  • Throw > 40m
  • Wicket keeper to catch the ball from pace and spin deliveries
  • Captain to make tactical decisions with guidance
  • Respond to pace and spin from back and front foot attacking and defending ball to score runs
  • Judge where and when runs can be scored
  • Bowl with pace/spin controlling variations of line and length over 17.7m
  • Field and catch in all positions on the field
  • Throw > 40m
  • Wicket keeper to catch the ball from pace and spin deliveries to take wickets
  • Captain to make tactical decisions with feedback
  • Apply skills over extended period of time (40 overs per team)
Coach Accredited Community Coach Accredited Community Coach
Game Type T20 40 Overs
Ball 142g hard ball or leather ball (male and female) 142g leather ball (male and female)
Time 120 mins (2 hrs) 240 mins (4 hrs)
Protective equipment
  • Helmet (including wicket keeper). Refer to Helmet section Well Played
  • Pads
  • Gloves
  • Protector (males)
  • Helmet (including wicket keeper). Refer to Helmet section Well Played
  • Pads
  • Gloves
  • Protector (males)
Boundary 40-45m measured from the centre of the wicket 40-45m measured from the centre of the wicket
Pitch type and length
  • Hard wicket or turf
  • 17.7m (stumps on each popping crease)
  • Hard wicket or turf
  • 17.7m (stumps on each popping crease)
Overs 20 overs (120 balls) 40 overs (240 balls)
Team 9 players per team 9 players per team
Innings 1 innings of 20 overs
  • 1 innings of 40 overs; or
  • 2 innings of 20 overs per team
Batting
  • Retirement 24 balls (in 20 over format)
  • Retired batters can return when all others have batted, in the order they retired
  • No balls that are scored from count towards ball faced
  • Wides (and No balls that are not scored from) do not count towards ball faced
  • Retirement not compulsory
  • Coach can choose to retire players at 60 balls. These batters can return in order once all players have batted (dismissed or retired).
  • No balls that are scored from count towards ball faced
  • Wides (and No balls that are not scored from) do not count towards ball faced
Bowling
  • Min 5 bowlers (max 4 overs each)
  • Bowlers to change ends after 10 ends
  • Bowling to change ends at 20 overs
  • Max 8 overs per day (4 over spells)
  • Min 5 bowlers
  • Current CA Pace bowling restrictions apply
Fielding No fielders within 10 metres with the exception of regulation (off side) slips, gully and wicket keeper No fielders within 10 metres with the exception of regulation (off side) slips, gully and wicket keeper
Dismissals All dismissals All dismissals
Minimum Players and Impact
  • Minimum 7 players per team required to play the game
  • 7 player team – Min 5 players to bowl; batting retirement 22 balls
  • 8 player team – Min 5 players to bowl; batting retirement 20 balls
  • Minimum 7 players per team required to play the game
  • 7 player team– max 8 overs per day (4 over spells) and min 6 players must bowl
  • 8 player team – max 8 overs per day (4 over spells) and min 5 players must bowl
Equipment
  • 2 sets stumps with base and bails
  • Bat size recommended size 6 (weight 830g / 2.22lb)
  • Boundary measure
  • Boundary markers
  • Chalk to mark crease
  • 2 sets stumps with base and bails
  • Bat size recommended size 6 (weight 830g / 2.22lb)
  • Boundary measure
  • Boundary markers
  • Chalk to mark crease
Video
Level FOUNDATION (LEVEL 4) FOUNDATION (LEVEL 4)
Indicative Age Under 15 Under 15
Purpose PLAYING & COMPETING PLAYING & COMPETING
Summary T20 40 Overs
Description This format is aimed at those who are looking to further develop their cricket skills in a fun, quicker, interactive modified version of the game. Players that are looking at increasing their cricket involvement who may also be trying several other sports. Also a great format for those that have had limited cricket before but are looking to play. A modified format for those players that are in the intermediate stages of skill development. Designed to enhance skill level over longer periods. Fast, dynamic version of the game that allows for constant action. Aimed at those who have played the game for at least 3-4 seasons.
Skill Objectives
  • Respond to pace and spin from back and front foot hitting ball into space and scoring runs
  • Judge where and when runs can be scored
  • Bowl with pace/spin controlling variations of line and length over 20.1m (full wicket length)
  • Field and catch in all positions on the field
  • Throw > 40m
  • Wicket keeper to catch the ball from pace and spin deliveries
  • Captain to make tactical decisions with guidance
  • Respond to pace and spin from back and front foot attacking and defending ball to score runs
  • Judge where and when runs can be scored
  • Bowl with pace/spin controlling variations of line and length over 20.1m (full wicket length)
  • Field and catch in all positions on the field
  • Throw > 40m
  • Wicket-keeper to catch the ball from pace and spin deliveries to take wickets
  • Captain to make tactical decisions with feedback
  • Apply skills over extended period of time (40 overs per team)
Coach Accredited Community Coach Accredited Community Coach
Game Type T20 40 Overs
Ball 142g hard ball or leather ball (male and female) 142g leather ball (male and female)
Time 120 mins (2 hrs) 240 mins (4 hrs)
Protective equipment
  • Helmet (including wicket keeper). Refer to Helmet section of Well Played
  • Pads
  • Gloves
  • Protector (males)
  • Helmet (including wicket keeper). Refer to Helmet section of Well Played
  • Pads
  • Gloves
  • Protector (males)
Boundary 40-45m measured from the centre of wicket 40-45m measured from the centre of wicket
Pitch type and length
  • Hard wicket or turf
  • 20.1m length (full length)
  • Hard wicket or turf
  • 20.1m length (full length)
Overs 20 overs (120 balls) 40 overs (240 balls)
Team 9 players per team 9 players per team
Innings 1 innings of 20 overs
  • 1 innings of 40 overs; or
  • 2 innings of 20 overs per team
Batting
  • Retirement 24 balls (in 20 over format)
  • Retired batters can return when all others have batted, in the order they retired
  • No balls that are scored from count towards ball faced
  • Wides (and No balls that are not scored from) do not count towards ball faced
  • Retirement not compulsory
  • Coach can choose to retire players at 60 balls. These batters can return in order once all players have batted (dismissed or retired).
  • No balls that are scored from count towards ball faced
  • Wides (and No balls that are not scored from) do not count towards ball faced
Bowling
  • Min 5 bowlers (max 4 overs each)
  • Bowlers to change ends after 10 overs
  • Bowling to change ends at 20 overs
  • Max 8 overs per day (4 over spells)
  • 5 players minimum must bowl
  • Current CA Pace bowling restrictions to apply
Fielding No fielders within 10 metres with the exception of regulation (off side) slips, gully and wicket keeper No fielders within 10 metres with the exception of regulation (off side) slips, gully and wicket keeper
Dismissals All dismissals All dismissals
Minimum Players and Impact
  • Minimum 7 players per team required to play the game
  • 7 player team – Min 5 players to bowl; batting retirement 22 balls
  • 8 player team – Min 5 players to bowl; batting retirement 20 balls
  • Minimum 7 players per team required to play the game
  • 7 player team– max 8 overs per day (4 over spells) and min 6 players must bowl
  • 8 player team – max 8 overs per day (4 over spells) and min 5 players must bowl
Equipment
  • 2 sets stumps with base and bails
  • Bat size recommended size 6 (weight 830g / 2.22lb)
  • Boundary measure
  • Boundary markers
  • 2 sets stumps with base and bails
  • Bat size recommended size 6 (weight 830g / 2.22lb)
  • Boundary measure
  • Boundary markers
Video
Level FOUNDATION (LEVEL 5) FOUNDATION (LEVEL 5)
Indicative Age Under 16 Plus Under 16 Plus
Purpose COMPETING COMPETING
Summary T20 50 Overs
Description This format of cricket is aimed at those who have had no or interrupted involvement in the game but have sound basic cricket skills. A slightly shorter and modified game ideally suited for players looking to increase their involvement but are balancing other interests and commitments. This format of cricket is aimed at those who have had a sustained involvement in the game with good hand eye coordination and advanced cricket skills and game awareness.
Skill Objectives
  • Respond to pace and spin from back and front foot attacking and defending the ball to score runs
  • Judge where and when runs can be scored
  • Bowl with pace/spin controlling variations of line and length
  • Field and catch in all positions on the field
  • Throw > 45m
  • Wicket keeper to catch the ball from pace and spin deliveries to take wickets
  • Captain to make tactical decisions with feedback
  • Respond to pace and spin from back and front foot attacking and defending ball to score runs and plan an innings
  • Assess game situation and determine where and when runs can be scored
  • Execute pace delivery as controlling line, length and swing
  • Execute spin delivery as planned controlling pace, loop and angle
  • Field and catch in all positions on the field
  • Throw > 45 m
  • Wicket keeper to catch ball to save runs and take wickets
  • Captain to make tactical decisions and lead the game in all areas (players and spirit)
Coach Accredited Community Coach Accredited Community Coach
Game Type T20 50 Overs
Ball
  • 152g leather (male)
  • 142g leather (female)
  • 152g leather (male)
  • 142g leather (female)
Time 180 mins (3 hrs) 360 mins (6 hrs)
Protective equipment
  • Helmet (including wicket keeper). Refer to Helmet section of Well Played
  • Pads
  • Gloves
  • Protector (males)
  • Helmet (including wicket keeper). Refer to Helmet section of Well Played
  • Pads
  • Gloves
  • Protector (males)
Boundary 50-60m measured from the centre of wicket 50-60m measured from the centre of wicket
Pitch type and length
  • Hard wicket or turf if possible
  • 20.1m (standard pitch length)
  • Turf wicket preferred
  • 20.1m (standard pitch length)
Overs 20 overs per team (120 balls) 50 overs (300 balls)
Team 11 players per team 11 players per team
Innings 1 innings of 20 overs
  • 1 innings of 50 overs; or
  • Option to play split innings (two innings of 25 overs)
Batting
  • Retirement 24 balls (in 20 over format)
  • Retired batters can return when all others have batted, in the order they retired
  • No balls that are scored from count towards ball faced
  • Wides (and No balls that are not scored from) do not count towards ball faced
No retirement
Bowling
  • Max 4 overs per bowler
  • 5 players minimum must bowl
  • Bowling to change ends at 10 overs
  • Bowling to change ends at 20 overs
  • Max 8 overs per day (4 over spells)
  • 5 players minimum must bowl
  • Current CA Pace bowling restrictions to apply
Fielding No fielders within 10 metres with the exception of regulation (off side) slips, gully and wicket keeper No fielders within 10 metres with the exception of regulation (off side) slips, gully and wicket keeper
Dismissals All dismissals All dismissals
Minimum Players and Impact
  • Minimum 9 players per team required to play the game
  • 9 and 10 player teams – 5 players minimum to bowl (max 4 overs)
  • Batting retirement 25 balls (if retirement rule chosen)
  • Minimum 9 players per team required to play the game
  • Bowling requirements and maximum overs remain unchanged
Equipment
  • 2 sets stumps and bails
  • Boundary measure
  • Boundary markers
  • 2 sets stumps with base and bails
  • Bat size recommended size 6 (weight 830g / 2.22lb)
  • Boundary measure
  • Boundary markers
Video